Tuesday, April 12, 2011

Game Demo Questions

  • Intro screen: Game title

  • Our intro screen is call W@nted
  • Team Introduction: Give the names and roles of all team members (no last names)

  • My partner victor find ed out the codes and to make it work.I made the drawings.
  • Audience: Who are you designing your game for, and why?

  • The game will are making is for kids that are about 10,11,12 year old.
  • Game play: What does the player see and do? What are the rules and how do you win? What is the goal of the game?

  • The game play of our game is to stop the drug dealer and take them to jail and all the other gangsters.
  • Learning Goal: What will the player learn by playing this game?

  • The player will learn what can happen is your in a gang and that is not fun to be gangster.
  • Fun Factor: What makes your game fun for the player?

  • The game is going to be fun because your going to get to us a car and us it fro good.
  • Smart Factor: What does your game teach? What can someone learn by playing it?

  • The things your going to learn is that how much violence there is and what happens if your a gang member.
  • Style Factor: What kind of graphic/animation style will you use? What kind of sounds?

  • The animation is going to be cartoons so it looks fun for kids to play.
  • Originality Factor: What makes your game special and unique? Why will it sell?

  • Our game is unique because it teaches you to do the right choice and not became the bad guy.I think our game is going to "sell" because it has a lot to show to young kids.

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