Friday, May 11, 2012

My Game

My final game is a platform game about an oil spill.In our game the hero is a diver in both level but they are both different.What I like about my game was that we made coins in the game that you could pick up.I also like that the game was a platform game, it was my first time doing a platform game.The last thing I like about my game is that It has two levels, this also my first time making a game with two levels and its a lot more work that a game with just one level. The things that I could of done different in my game was to make the hero move to one side then flip back to the other side because in the game you can move back and forward but were the hero is looking at stays the same. I didn't like that there were not enough enemies to make the game fun. In the first level there were only two enemies and in the last level there was only one enemy. That made the game easy to beat.What I would also change in my game it would be the background there is only a blue background to represent the ocean whatever and oil waves.In the first level I did some underwater plants in the game to make it look more as if you were underwater.The problem with that was that the plants that I drew were only in one place and they didn't go all the way through the game.

Thursday, May 10, 2012

Final Game Reflection

What I learn this year in Globaloria was how to make platform games.Making a platform game was fun because I could of made as many levels as I wanted, add coins to the game, and also I could of add enemies in the game. Throughout the year what I learn was how to combined the codes together to make a hero or enemy move different ways or to pick up coins. This year I am better at solving problems on my own because I have more experience with flash. The year before I didn't know what flash was so I had to learn to do basic things and get help more often. This year I can find the problem in the code or in the actual game.In the Wiki there are wiki tips that show us how to make a button work or the code to make the platform game work. What I learn this year about my topic game is that every year we loss millions of gallons of oil in land or in the ocean. When there is and oil spill its a disaster because if the oil spill happens in land it can kill animals but also run off into a river,lake, or an aquifer.When it happens in the ocean the oil spreads fast and kills aquatics animals and affect sea shores. I personally like to work in a team better but I am better at fixing a problem by myself. I like to work in a team because we can come out with more ideas for the game or if one partner can't fix a problem maybe this partner might know how to fix the problem. I think this year it was better for me to work in a team because we could of get the game done in time. This year the most challenging part of Globaloria this year was making the platform game. It was difficult because it was the first time I did it and also because there we so many codes for the game to work for the hero, the flag, and the coins. If one code is not correct the game might not work at all or there would be something that is working incorrect. The other part that was difficult in Globaloria was to make the buttons for my final game because they need to have the exact instance name in the code as in the library. The code for the buttons was hard because you had to put the code on each layers the buttons was going to take you to.