Wednesday, November 16, 2011

Imagining Your Game

I am writing my game for people who are between 10 and 17 years old. The person who plays my game must be able to have quick reactions to the obstacles. Since my topic is about oil spills and to  the player must already know about how to time when and where the obstacle is going to let you pass by. 
My players will learn about the details of my topic, such as to take action when an oil spill happens that we need to be really to clean it up as fast as we can.
 The environment for my game will look like be in the ocean where the oil spill happen and how the animals are affected. 
This setting will add to the learning of my game by teaching students the skill they need to beat the game and how an oil spill hurts the environment.
The environment of my game will help the player learn by showing that animals get damage and the water gets polluted.
 The player will need to use their knowledge of math  in order to know how much time it has and what they might need to know how much oil was spill.
 A game is a better way of understanding my topic than a quiz because on a quiz you can guess the answer without even reading the question so I game is more challenging to play. 

Thursday, November 10, 2011

Reflect on Your Game Idea

  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
  • I am making the game for kids age 9-12 so they can learn about oil spill.Also how they affect the environment when this happens and pollutes our fresh water.  
  • WHAT will your game teach the player about your topic? (Be specific!)
  • The player will learn that when an oil spill happens people have to take actions quickly because if it happens where we have our fresh water and goes in an can make us sick.
  • WHERE does your game happen?
    • Describe the world you will design for your game.
    • How will this setting add to the learning experience?
    • My game is going to be in the Gulf of Mexico because there was an oil spill last year and it was the worst oil spill in the United states.It kill many aquatic life and polluted the ocean water.The setting will show you that the oil spreads out so far from the ocean so the clean up is much more harder like there are no boarders that stop the oil. 
HOW does your game world teach the player about your topic?
  • What happens in the world that helps the player learn?
  • How does the player use what they learned to make something happen in the game?
  • They would learn to take action in the game to stop the oil spill to save the environment also to save the country some money.
    • WHY is a game a better way of understanding your topic than a quiz?
    • My game would be better that a quiz because you get to see drawing about an oil spill explosion which would give you a better idea about what an oil spill is.A quiz doesn't show you nothing of an oil spill because you don't have to read the questions and you can just guess whats the correct answer.